How are you planning on involving the Community in your development process? “The current price-plan is for the price to remain the same once the game leaves early-access.” Will the game be priced differently during and after Early Access? Some of the things already implemented are: “I consider the game to be in a playable state, if not a little dull, it should still be fun and deliver a decent playthrough experience to the player. What is the current state of the Early Access version?
“Using all the player-provided feedback I will get during early-access, the full-version should contain more exciting, fun gameplay, as well as a more compelling story-telling (and also probably less bugs).” How is the full version planned to differ from the Early Access version? “I estimate Ten Days to War will be in early access from a wide range of six months to a year's time.” I hope to take advantage of early access in order to be able to use player's feedback and improve the game up-to it's full release.”Īpproximately how long will this game be in Early Access?
“While Ten Days to War is mostly in a completed state, there are still areas where gameplay can be majorly improved and refined to make the game's experience more fun, unique, and ambitious.